Tyler Rodrigues

Environment Designer, 3D Artist, Texture Artist, Graphic Designer
Providence, RI, USA

Highly motivated and detail-oriented 3D artist with a background in architecture, graphic design, art history, and Web3. With 6 of experience in the field, I bring a strong skill set in photo-realistic rendering and environmental design. Possessing the ability to work efficiently and effectively in small teams, I am committed to delivering high-quality work that exceeds expectations. My passion for finding innovative solutions for larger creative goals, and my commitment to putting my all into my work, has allowed me to make a significant impact in projects, firms, architects. I am confident in my ability to bring value to any organization and contribute to its success.

Skills

Adobe Illustrator, Adobe Indesign, Adobe Photoshop, Adobe Premiere, Blender, Python, Substance Designer, Substance Painter, Unreal Engine, WordPress

Work Experience

Freelance Digital Artist
3D Design, Texture Artist, Graphic Design
November 2020 – Present
Remote Freelance

As a freelance digital artists, I’ve been fortunate enough to work with many firms, architects and Web-3 startups over the past 5 years. I began by creating architectural visualizations and eventually transitioned into the Web-3 industry creating 3D models, animations and environments for projects. 

Jesus 2 (Cartoon)
3D Generalist
November 2022 – Present
Remote Freelance

Jesus 2 is a cartoon created by Jesse Moynihan, of of the artists and writers behind the award winning series Adventure Time and the Netflix series Midnight Gospel. I was brought on as a 3D generalist to help the team create models and animations for the project.

Clay Mates (Clay Nation Metaverse)
Environmental Design, 3D & Texture Artist, Render Artist
August 2022 – February 2023
Remote Freelance

I was tasked with creating a variety of sample environments for this project. All of the asset creation, texture design, and Unreal Engine work was completed by me for all the environments. 

CBH Architect LLC
Architectural/Environmental Modeling & Visualization
November 2020 – July 2021
Freelance | Providence, Rhode Island, United States

Designed and created detailed architectural models and visualizations for building proposals. With this architect I was able to work on site a lot of the time.

Red House Design
Architectural/Environmental Modeling & Visualization
July 2020 – May 2021
Freelance Remote | Great Barrington, MA

Created detailed architectural models and visualizations and graphics for building proposals. 

The Preserve Club & Residence
Architectural/Environmental Modeling & Visualization
January 2018 – Match 2020
Wyoming, Rhode Island, United States

Here, I worked for the inhouse architecture team at this sporting club and residence creating detailed visualizations for promotions or proposals. One of my greatest accomplishments here was creating renderings of their full 3500 acre residence including all the buildings and amenities.

BJs Wholesale Club
Asset Protection, Cashier, Inventory, Assistant Supervisor
January 2013 – January 2018
Johnston, Rhode Island, United States

Education

 Roger Williams University
Architecture, Minor in Graphic Design, Core Concentration in Art History
April 2016 – May 2020
Bristol, Rhode Island, United States

Here, I completed the Architecture program with a minor in graphic design and concentration in art history. I focused heavily on 3D modeling and rendering for both my Architecture and GD classes. For architecture, it was a way to visualize and communicate project concepts as renderings or interactive digital experiences. With graphic design, I used my 3D experience as a way to create unique and engaging graphics. 

Community College Of Rhode Island
General Studies
August 2014 – May 2016 
Warwick, Rhode Island, United States

I completed my general studies before attending Roger Williams University.